Strategy-Lovers Rave: Abducktion Is an Addictively Fast-Paced Challenge
Meet Abducktion: the fan-favorite spatial reasoning game where you race to abduct ducks to your UFO!
Meet Abducktion: the fan-favorite spatial reasoning game where you race to abduct ducks to your UFO!
Exciting Tetris-Like Strategy
Perfect for Small Groups
Lightly challenging, ultra-satisfying
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How To Please Your Alien Supervisors (AKA: How To Play Abducktion)
Configure your ducks, abduct them to your UFO, and win!
Great news: you’re an intern on a UFO! Your goal is to abduct as many ducks as possible for your supervisor – but they need to be in a certain order before you can beam them up.
During each turn, you’ll race your opponents to get your ducks in the right formation for abduction. The catch? There are limited ways to move your ducks around, determined by action cards that you’ll draw.
May the best intern win.
1
Draw a formation
card:
This tells you how you’ll need to configure your ducks in order to “abduct” them from your board.
2
Draw an action
card:
This tells you how you’re allowed to move your ducks in a single turn.
3
Race to get your ducks in formation:
If you manage to get your ducks into formation before your opponent, you can “abduct” them off the board and earn points.
4
The person with the most points wins!
After all the formation cards have been captured, the game ends and the person with the most points is the winner!
1
Draw a formation card:
This tells you how you’ll need to configure your ducks in order to “abduct” them from your board.
2
Draw an action card:
This tells you how you’re allowed to move your ducks in a single turn.
3
Race to get your ducks in formation:
If you manage to get your ducks into formation before your opponent, you can “abduct” them off the board and earn points.
4
Person with the most points wins!
After all the formation cards have been captured, the game ends and the person with the most points is the winner!
Show off Your Strategic Thinking Skills – In the Wackiest Way Possible
Stir up some friendly competition and put your strategic thinking to the test! Do you have the skill to beam up the most ducks?
Learn in minutes flat
Surprisingly strategic
Endlessly replayable
Everything You Need to Creatively Complete Your Mission
1 Silicone
UFO
80 Premium Plastic
Ducks
4 Player
Boards
Formation Card
Deck
Action Card
Deck
Instruction
Booklet
Everything You Need to Creatively Complete Your Mission
1 Silicone
UFO
80 Premium Plastic Ducks
4 Player Boards
Formation Card Deck
Action Card
Deck
Instruction
Booklet
What's Included in the IntergalacDuck Research Expansion Pack?
“Research Pods”
Dock to your board for more complex pattern matching
2 Additional Boards
+ 40 more ducks, so more friends can join in the fun
Super-Powered Glitter Ducks
Add brand new capabilities
“So much fun!”
“So much fun! The instructions are witty. Can't wait to get it so that we can play with two other couples (total of 6 players). This is a great game involving reasoning, logic, strategy and a little bit of luck, but not so much "brain work" that you can't drink and chat whilst playing the game.”
Col C.
“In love with this game!”
“Quick to pick up and didn’t require a huge time commitment! It leans towards light gamers, but it also has the strategy and planning that will keep more experienced gamers involved and coming back! Also…super cute!”
Sharon G.
Chase Ultra-Satisfying Tactical Victory In Rapid 15-Minute Rounds
Quick to play:
Whether you want a quick round over breakfast or full-out tournament at the next family gathering
Ultra-engaging:
Turn on your brain and think quick – your reasoning skills will help you win more ducks!
Thrillingly competitive:
Ready for some spirited competition? This 2-4 player game raises the stakes as you use cunning (and maybe even deception) to outwit your opponents
Delightfully weird:
What do you call the person who shows up to game night with a silicone UFO full of tiny ducks? The life of the party.
A Successful Mission Requires The Highest Quality Tools
When you’re completing tasks for your alien superiors, we know quality matters. That’s why all our components, from ducks to cards to UFOs, are obsessively designed to last. Your job may be to abduct as many ducks as possible, but our job is to make sure you can keep playing for years and years to come.
For research purposes, of course.
Other Strategy Games Take Hours… Just to Learn the Rules
We designed Abducktion to be learned in minutes, so you can get straight to the fun part.
Any Questions?
Is the game appropriate for everyone?
The content is, but the activity might not be — Abducktion can be challenging! There’s probably not an upper limit on age (we designed it to be fun for adults even if tiny ears and eyes are around) but anyone under 10-12 might struggle with the logic puzzle aspect of the game.
How many players is the game designed for?
The base game is for 1-4 players (yep, it comes with solo play rules so you can play as a logic puzzle on your own!) and you can play with up to 6 players with the expansion pack.
How many ducks are there?
80! We wanted there to be enough ducks to ensure statistically random probability of drawing any color duck. The Expansion adds an extra 40 standard ducks, and 10 Glitter Ducks.
How do I get more ducks after capturing a formation card?
Grab them out of the spaceship, of course! Once you’ve captured a Formation Cards, the ducks remaining on your board all move downstream immediately, leaving no empty spaces between them. Then, players will take ducks from the ship, one at a time, and refill the empty ponds.
How long is each turn?
Playtesters were finishing their turns in 30 to 90 seconds. Plus, we’ve designed the game so the majority of the “duck refilling” activity happens after you’ve already passed your turn to the next player, which really keeps things moving.
When does the game end?
At the beginning of each game, you’ll randomly count out a stack of 12 formation cards that you’ll all compete for (the game comes with double that, so you won’t see every formation every game). Once all the Formation Cards have been captured, the game ends, and whoever has the most points wins!